What does New mean when used in a declaration statement? Why is New limited to only 8 so called OCX types? What are OCX types anyway? Confused? Let us continue the story on COM.
OCX Objects
By now you know that in GFA-BASIC 32 OCX windows are, in fact, normal windows and controls wrapped up in a COM Object. For instance, the very familiar OpenW # command still creates an overlapped application window, but it now also creates a COM wrapper of data type Form. Not only creates OpenW a window using the CreateWindowEx() API, but also allocates an additional block of memory (using malloc) to store all COM related information for the Form object type.
A GFA-BASIC OCX object is a window wrapped in a COM object. An OCX object requires a window handle.
Information about the OCX
An OCX object is also called an ActiveX control (hence the window handle). GFA-BASIC OCX objects must behave as proper ActiveX objects as described in the OLE/COM documentation. (Actually, OLE is an old name. On the way it changed to COM.)
To use/control a COM object it must somewhere describe (publish) its functions, called properties and methods. This is done by including a type library with a COM object. The type library also specifies whether the COM object supports the creation of an instance of that object. This literally means that the COM object provides a class (function) doing a malloc() to allocate the memory to store the object.
A type library specifies the properties and methods of a COM object (interface), and whether it can be created on behalf of the client (coclass).
Declaring a COM Object
If you have ever used OleView.exe to examine GFA-BASIC's COM objects, you may have noticed the term interface. The interface specifies the name of the COM type and the functions used to access it. The interface name always starts with a capital I - like IForm, ICollection, etc. When used in code the capital I is lost (VB convention, duplicated by GB32).
All the interfaces defined in the type library from the GFA-BASIC Ocx runtime DLL are added to the GFA-BASIC 32 internal list of data types. (This list is accessible through the Gfa_Types collection.) The list of data types contains all primary types like Bool, Byte, Card, Int32, Long, Currency, String, etc. All names stored in the type-list can be used in a declaration command like Dim, Global, and Local.
There is small problem though. GFA-BASIC 32 doesn't add the COM types by loading them from the type library. The addition of COM types like Collection, DisAsm, TextBox, etc. is hard-coded into the IDE code. Unfortunately! Otherwise we could have easily added third-party COM references to our applications.
To understand how GFA-BASIC handles a declared COM data type we can compare a COM object type to a String data type. For instance
Dim MyName As StringDim frm As Form
These declarations don't do much. MyName and frm are variable-names and both are an alias for a 4-byte memory location. Initially, the value stored at the addresses is zero (pointer is Null), meaning no additional memory has been allocated for these variables. The pointers remain Null until something is assigned to the variables. Because MyName is of type String, GFA-BASIC knows how to do that and how to interpret the pointer at the location MyName.
The same is true for COM data types. Declaring a COM data type does not create the memory for it. The frm variable references some memory-address, but it does not actually create a window on the screen. First the window must be created and then the variable can be assigned an object of type Form. For COM objects a special command is invented to assign one COM object to another Set:
OpenW 1 Set frm = Win_1
Most GFA-BASIC 32 COM objects are created implicitly. OpenW creates a Form object, OCX TextBox creates a TextBox object, and so on. In addition, OCX controls that require multiple subitems create collections. A ToolBar OCX creates a Buttons collection of Button items.
For implicitly created objects GFA-BASIC 32 is responsible for memory allocation, initialization, and releasing memory.
Some COM types are created explicitly when some data is loaded. The LoadCursor() function creates a MouseCursor object and LoadPicture() creates a Picture object. These functions can be seen as 'a kind of New'.
The New keyword
The New keyword is used with some COM types that are available at your request. These types are independent of any OCX type. The New keyword allows you to create an instance of the object while declaring it. In GFA-BASIC 32 there are only 8 of these COM types allowed.
Dim f As New Font ' IFont2 Dim sf As New StdFont ' IStdFont Dim p As New Picture ' IPicture2 Dim sp As New StdPicture ' IStdPicture Dim cd As New CommDlg Dim col As New Collection Dim dis As New DisAsm Dim iml As New ImageList
- Font (IFont2) and Picture (IPicture2) are GFA-BASIC implementations of the standard COM types.
- StdFont and StdPicture are the types from the standard OLE libraries. Font and StdFont are 'compatible'. A variable of type Font can be set to an instance of StdFont and vice versa. The same is true for Picture and StdPicture.
- The CommDlg and ImageList objects can be created using the OCX command as well.
- Once the object created with New goes out of scope the object is automatically released.
- Objects can be released explicitly by setting the variable to Nothing.
Other objects are single-instance objects created at runtime. GFA-BASIC 32 prohibits the creation of additional, new objects of these types. There is only one instance of App, Screen, Printer, ClipBoard, Code4, Debug, and Err. The single-instance objects are released when the program is terminated.
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